cvars

vm_game

flags:CVAR_ARCHIVE
default:2
type:enum (vmInterpret_t)

Determines how the game module is loaded.

Possible values:

0 aka VMI_NATIVE
Try to load a native shared library, but fall back to QVM file if not found.
1 aka VMI_BYTECODE

Load a QVM file and interpret it.

Note

This is also the fallback for architectures that do not have a QVM compiler implementation.

2 aka VMI_COMPILED
Load a QVM file and compile it to native machine instructions.